Digital tabletop game

[1] Although early DCCGs were reproductions of the physical version of a game, the release of Hearthstone in 2014 resulted in one of the first examples of a wholly digital CCG.

One notable example is the Mario Party series, in which players move around a game board based on roll results of one or more die, gaining or losing coins depending on where they land.

[4] There are a number of specialized virtual tabletop applications designed around role-playing games that provide character sheets, tokens, maps and combat-related gameplay rulesets.

[5][6][7] D&D Beyond, the official digital toolset and game companion for the 5th Edition of Dungeons & Dragons, was developed through a partnership between Curse and Wizards of the Coast.

[12][13][14] Wizards of the Coast previously attempted to develop a VTT for the 4th Edition of Dungeons & Dragons as part of their D&D Insider online tools.