Fantasy Empires

In this portion of the game, the main tasks include expanding territory by invading and conquering provinces either neutral or enemy owned, constructing building improvements on provinces already owned, and hiring troops.

The full view allows the entire world to be seen, while the fog of war only allows knowledge of adjacent kingdoms.

[1] Some features of the game are making truces (the breaking of which could cause lawful or neutral characters to become chaotic), creating different types of heroes (fighter, dwarf, elf, magic user, cleric), setting the battle scale (from 20:1 to 1:1) and casting magic spells based upon the points derived from heroes (magic user, clerical, and druidic).

[3] A review in the German computer gaming magazine POWERPLAY 12/1993 rated 61% for the original 1993 floppy disk version.

[4] According to GameSpy, "Fantasy Empires was a solid and fun strategy game, as well as an oddly forgotten credit for an excellent developer".