He added that "Injuries, recovery time, weather conditions, and both amateur and free-agent draft options create an amazingly realistic approach to the management of baseball, while the multiple camera angles, joystick and mouse controls, and crisp VGA graphics keep the arcade aspect of play fresh and exciting.
The game looks and feels a lot like real baseball - the animations are dead-on without looking canned and the ball physics seem to be about right.
For example, there is a section to alter pitch breaks, but you cannot create a "bugs bunny" change up or an unrealistic curveball.
But the file can be tweaked it so that a pitcher could throw 200 mph or cause a batter to hit the ball 1000 feet.
Turf resistance and bounce can be altered; as well as the effect that altitude and temperature has on gameplay.
This method also applies to pitch identification, run speed, catch chance, and so on.