Guild Wars Factions

Factions is a standalone version of Guild Wars that shares the same gameplay mechanics and features a unique area and storyline.

Boss enemies now do double damage and take half the time to use spells and skills instead of having shortened hex and condition durations.

Teams that are playing on maps where the opposition has an advantage receive a bonus to the number of Alliance faction points accrued during the match.

The primary link is with the monk Mhenlo, who is revealed to have spent his youth in the Factions-specific fictional continent of Cantha.

Like Prophecies, Factions begins with a tutorial section, called the Shing Jea Island, with easy quests and non-threatening monsters.

Togo is a half-brother to the emperor of Cantha, and the head of the Shing Jea Monastery where new Factions characters receive their preliminary training.

The Factions tutorial quests are directed towards specific tactical and strategic gameplay features such as kiting, snaring, and countering melee fighters.

In attempting to find its source, the players discover the mark of an ancient evil from Cantha's history, the disgraced imperial bodyguard Shiro Tagachi.

Two hundred years before the events of the story, Shiro murdered the emperor he was sworn to protect, and was himself promptly slain for his evil act.

[2]) Togo recognizes the mark of Shiro and rushes to inform the emperor; the player characters, under his direction, head to the seat of the Canthan empire, the sprawling Kaineng Center.

When he was slain for his murder, he became an envoy of Grenth, the god of death, and was given the task of shepherding the newly dead to the underworld.

However, Shiro was not content with this fate, and wished to become mortal again, which he hoped to accomplish by slaying the emperor to complete an arcane ritual.

The players retrieve the artifacts, and assault Shiro at the center of his power, in the Sunjiang District, destroying his constructs and closing spirit rifts he has opened.

He pays a steep price, as Shiro focuses instead on Togo for his ritual; it appears that he merely needs to spill royal blood, not necessarily the emperor's.

Togo's death is a sharp blow, but it makes the battle against Shiro immensely personal for Mhenlo, who vows to avenge his former master.

In the final battle, the players assault the now-mortal Shiro Tagachi and kill him for a second time, after which his mortal form is sealed in jade and his spirit is captured by the other envoys.

[13][14][15] To coincide with the release, ArenaNet and NCsoft announced a Guild Wars Factions Championship event at the Leipzig Games Convention in August 2006.

[16][17][18] Upon release, Factions reached the top of the Chart-Track weekly sales for computer games in the United Kingdom, Europe, and North America.

[19] Shortly after the release of Factions, the number of sales of Guild Wars titles passed the two million mark milestone.

[21] Reviewers were impressed by the addition of the new Kurzick and Luxon factions that players could ally with and claim territory on the game map for their alliance,[25][26] but criticized its weak storyline (compared to Prophecies), poorer voice-acting, and its accelerated character level curve that let characters reach the maximum level before leaving the tutorial content.

Justin Olivetti of Engadget critiqued the game's soundtrack, stating the music was "technically sufficient" but lacked the "grandeur" and "catchiness" of its predecessor.

A male assassin
A female ritualist