On each track there is a pair of pink fences which any racer can drive in-between to repair their car, partially or completely depending on the amount of damage and how much time is spent there.
The player starts at Sandy Bay and there they face a construction worker, a postman, a fireman and a policeman in four separate races.
By beating bosses and bonus games, the player collects power-ups that make their car faster, more stable on the ground or more resistant to taking damage.
When the player arrives, they join a circle of four other drivers from that world – Workman Fred, Mike the Postman, Fireman Gavin, and Police Chief Bobby – who have a heated discussion about who is the fastest racer on Sandy Bay.
Fred is repeatedly laughed at by the other four drivers when the idea of a digger winning a race is ridiculed by Gavin and the player.
After defeating all four challengers on Sandy Bay, the player heads off to Dino Island to win the four pre-boss races and then beat the boss there, Sam Sanister.
Dino Island's boss is Sam Sanister, a reincarnation of Baron von Barron from Lego Adventurers, who has a fast car and lays oil on the ground that causes the player to slip out of control.
The player then goes down and is surrounded by Sparky, the four challengers from Sandy Bay and the two other bosses (Sam Sanister and Riegel) who celebrate and praise the new galactic racing champion.
The PC version was given a score of 7.8 out of 10 by IGN; the reviewer praised its graphics and gameplay,[7] but criticized the voice and talk which were derided as "cartoon gibberish".
[13][14][15] The game did not pick up the story of either of the two predecessors, and focused more heavily on tracks based around Lego Technic sets, rather than various themes.