Vehicle simulation game

[3] Rolling and Adams note that racing games follow the design conventions of a vehicle simulation, despite often being marketed in the sports category.

[1] Mastery of vehicle control is the element which encourages players to continue playing, even after the game's goals have been completed.

Players must complete different tracks or missions, and collect victories and other achievements based on their performance.

[1] In both driving games and flight simulators, players have come to expect a high degree of verisimilitude where vehicles are scaled to realistic sizes.

[1] These types of games usually utilize a highly accurate time scale, although several flight simulators allow players to fast forward through periods where there is nothing interesting happening.

For more detailed racing simulations, the player may sometimes play the role of a mechanic who repairs or augments their vehicle.

Some games such as Their Finest Hour allow players to alternate between piloting the vehicle or manning the waist or tail guns.

[1] Games that make use of combat have competition modes similar to first-person shooters, where player must defeat human or artificial intelligence opponents.

[1] More common examples include simulations of driving trains, spacecraft, boats, tanks, and other combat vehicles.

These games involve racing through a course marked by buoys, with some tracks allowing the player to make jumps.

Because of the nature of farming there are often many different components to add to the tractor to till, seed, water, and fertilize the land.

[4] In general, game developers tend to avoid making realistic space flight simulators because they behave too slowly to interest a wide audience.

Two notable counter-examples are Orbiter, and Kerbal Space Program, which have the explicit goal of physically accurate atmospheric- and spaceflight simulation.

[1] Many games have made use of mechs in order to appeal to a wider audience, as they can add weapons and capabilities that are not necessarily restricted by weapons platforms and technologies that bear resemblance to such systems that currently exist, which grants a broader artistic license on behalf of the game developers.

It simulates the road train (as an articulated vehicle) and focuses on cargo transportation and economical issues.

Microsoft Flight Simulator focuses solely on the experience of flying an aircraft, in contrast to other games with missions and goals.