Unlike other fighting games, platform fighters typically do not have a health bar, instead the damage that a player's character has taken increases the distance they are launched when hit by an attack.
[1] Though The Outfoxies was an early example of many of the mechanics featured in most platform fighters, the subgenre would be most defined by the release of Super Smash Bros. in 1999, which was the first game in the subgenre to achieve wide success and defined the mechanics for most games that followed.
[6][7] Teenage Mutant Ninja Turtles: Smash-Up was notably developed by a studio that contributed to Super Smash Bros.
[9][10] It was around this time that the term "platform fighter" began to be used more frequently to refer to games similar to Super Smash Bros. [11] Following the success of Super Smash Bros.
Ultimate in 2018, new platform fighters have emerged based on various licensed properties, such as Nickelodeon All-Star Brawl, Fraymakers,[12] and MultiVersus.