(Strategic Combat and Rescue), sent to capture the leader of the rebels, Paulo Guerra, who masterminded an attack on the United States.
Guerra's schemes are shrouded in mystery, as much of his doings are unraveled in the PlayStation 3 version of the game, which also wraps up the cliffhanger from the Arcade release.
This forces the player to attack and take risks rather than spend too much time hiding behind their shield, or they will face damage from events that occur when from the timer runs out.
The hit counter/chain is also added to and extended by destroying the surrounding environment, such as shooting out windows, railings, fruit stands, and concrete barriers.
In the PlayStation 3 port, a first-person shooting Story Mode (similar to Time Crisis 4's Full Mission) covers cliffhangers and plot holes purposely omitted from the arcade version.