Golly! Ghost!

Its plot involves a group of scientists inventing an energy weapon named the "Zapper" to defeat a band of comical ghosts, who have taken over an abandoned Victorian era mansion in the Northeastern United States.

[1] Players use the attached light guns, nicknamed "Zip" and "Zap", to shoot these ghosts in each of the game's levels, referred to in-game as "scenes".

[2] These parts, which include a closet door, a chest, and a toilet seat, open and close based on the movements of the ghosts in the game.

[1][3] A mirror inside the machine reflects the game's graphics onto the background, creating the illusion that the characters are interacting directly with the diorama.

[4] In North America, it was demonstrated at that year's Amusement Machine Operator's Union (AMOU) tradeshow held in Las Vegas, presented alongside the 3D rail shooter Starblade.

was a commercial success in Japan, being a major contributor towards a 93.9% increase in revenue in Namco's arcade game division during the year.

[7] Game Machine commented on its creepy atmosphere and unique concept, believing that its electro-mechanical backdrop would make it stand out from other light gun shooters in arcades.

He was critical of the game's high difficulty for forcing players to shoot every ghost in some levels, and for its short length, but Vark commended the graphics and synthesizer music, and found its electro-mechanical background technologically impressive.

Players use the light guns to shoot at fish, crabs, seahorses, and other aquatic creatures at the bottom of the ocean.

Aaron Vark appreciated the game's wackier tone and more forgiving difficulty, feeling it was a well-suited follow-up.

The player shooting ghosts with the crosshair.