Resident Evil 4 HD Project

Created by a duo of modders, Albert Marin and Cris Morales,[1] its purpose is to update the original remaster to the most thorough level possible and provide a "definitive graphical experience".

[5] Previous ports of the game from GameCube to other systems had caused bugs resulting in missing sounds and visual effects, which were carried over to the HD version.

Remarking that it was "astonishing", she noted the fact that the textures were recreated precisely and said that it put Grand Theft Auto: The Trilogy – The Definitive Edition "to shame".

She pointed out that one of the most impressive aspects was that many original textures were located by the modders in real life and re-photographed for perfect accuracy.

[11] Shaun Prescott of the same publication described the mod as "a long, labor-intensive tribute to the classic game, born of the creators' frustration at Capcom's light-of-touch handling of the PC version".