The game is set during the 1941 Siege of Tobruk of the Western Desert Campaign in World War II and revolves around the Allied forces attempts to overthrow German field marshal Erwin Rommel from the city.
In the game, the player controls the Axis powers and must capture and hold various Allied bases in both Italian Libya and British Egypt, with the city of Tobruk being the ultimate goal.
The battle revolves around Australian and British (collectively referred to Allied forces) attempts to oust German field marshal Erwin Rommel from the city.
[1] The main objective of the game is to capture and hold as many fortifications in Italian Libya as possible, with the city of Tobruk and the defence of Rommel being the ultimate goals.
[2] Philippa Irving of Crash, however, criticised the playability and tank mechanics as "stunningly badly designed" and "unplayable", whilst also stating that it was "rather unatmospheric".
[3] Regarding the arcade sequences of the game, Michael Sandford of ZX Computing said they worked well but recommended inexperienced player to avoid them, as its difficulty would affect gameplay.