Baldur's Gate

The Bhaalspawn Saga was critically acclaimed for using pausable realtime gameplay, which is credited with revitalizing the computer role-playing game (CRPG) genre.

Black Isle Studios had planned a third series to be set in the Dalelands and be a PC-exclusive hack and slash game with pausable real-time gameplay.

The earliest released in the series are based on a real-time modification of the second edition AD&D (Advanced Dungeons & Dragons) ruleset.

The main character searches for the killer of their foster father Gorion, and becomes involved with the region's iron crisis which causes metal to crumble, while battling to stay alive.

It also allows the player character to reach higher levels of experience, made some general changes to gameplay, and altered the original game's final battle.

The third main title, Baldur's Gate 3, was developed by Larian Studios in partnership with Wizards of the Coast, which holds the license for the Dungeons & Dragons IP.

A Game Boy Advance version was released in 2004, with reduced graphics quality using an 2.5D isometric type perspective.

A sequel, Baldur's Gate: Dark Alliance II was developed by Black Isle Studios and released in 2004 for the PlayStation 2 and Xbox; the game used the same gameplay style as the original, and was also positively reviewed.

Interplay Entertainment placed its entire catalogue of video game intellectual properties (IP) and assets up for sale, including that of Dark Alliance in 2016.

[18][19][20] The game, which features a storyline based on characters from R. A. Salvatore's novel series The Legend of Drizzt,[19] was released in 2021 to mixed reviews.

It was re-released on multiple platforms as Baldur's Gate: Enhanced Edition, a collection of the original game and its expansion Tales of the Sword Coast.

It was developed by Overhaul Games for PC, Mac OS X, iOS, Linux and Android, featuring a modified version of the Infinity Engine.

[24] Beamdog also made enhanced versions of other Infinity Engine games, including Icewind Dale, Planescape: Torment and Neverwinter Nights.

Many new gameplay features were also going to be added to fit the 3rd Edition Ruleset better, and elements from the Dark Alliance series would have also been borrowed.

The Black Hound was originally going to be a departure from the high-powered epic of the Bhaalspawn saga to a low-key, role-playing plot.

In an interview with Winterwind Productions, Black Hound developer Damien Foletto revealed the story and setting of the game, which would have been in the Dalelands.

[28] As a personal side project, Sawyer continued work on The Black Hound as a module for Neverwinter Nights 2 for a time.

In addition, a number of major Forgotten Realms characters make guest appearances throughout the Baldur's Gate series, such as Drizzt Do'Urden, Elminster, and Volothamp Geddarm.

The novels follow the basic outline of the original stories, but eschew several of the games' numerous subplots and include only a few of the NPCs.

It is written by Jim Zub and pencilled by Max Dunbar, part of the Dungeons & Dragons 40th anniversary celebrations.