[1] The player character has to "make his way through the ghoulish castle of Dr. Frankenstein," where he "must prevent him from completing his creation."
The player must "gather stones from the dungeon and bring them to the tower where [he] must build a barricade around Frankenstein's monster before he has accumulated enough energy to come alive," which he does using the so-called "Power Probe," a device absorbing energy from an electrical storm.
To fully imprison the monster (and thus, win the game), the player has to make a total of six trips to the lower part of the screen.
With each successful trip, more obstacles are placed before the player, making the game more challenging.
Contact with spiders and bats deducts points from the player's score.