[1] An "epic poem" by L. Sprague de Camp appeared in the second issue, which was panned by readers due to its non-PBM theme.
Rick Loomis, of Flying Buffalo, Inc., noted that this was because Bob McLain had identified the lack of a professional independent PBM magazine.
[2] Flagship magazine began publication in the United Kingdom the month before Gaming Universal's first issue was published.
[3] In the Spring 1985 issue, Flagship announced that Gaming Universal, their "main rival in the international PBM arena" had collapsed.
[5] Flagship's editor, Nicky Palmer, noted that Bob McLain had built a "large subscription and advertising base" and created a quality product, but let it go in favor of a non-gaming multi-million dollar business.
[6] The new edition continued to run bi-monthly—or six times per year—but on an off-month schedule (Dec/Jan versus Nov/Dec and Jan/Feb) to provide seamless coverage with the other PBM magazines: Paper Mayhem and the UK-based Flagship.
[7] He announced that Advent Games Inc "had a few of their partners buyout the others", decide to end publication, and try to sell the magazine.