Takamo is a open-ended, computer moderated, space-based play-by-email (PBeM) game.
Players of the PBM versions could submit ten actions per turn with the option to purchase more.
Play at the start focuses on "survival and expansion" with combat as a game element.
Takamo is a space-based, open-ended, science fiction play-by-email game of medium complexity.
[4] In 1986, there were ten playable galaxies, which serviced four different player turn frequency times (unlimited or one, two, and four weeks).
[9] Combat is an element of gameplay with success depending primarily on the size of the force and its technology level.
He recommended the game, stating that it was "a fine brew of all the best features evinced by other PBM space simulations".
[10] Wilf Nixon reviewed the game in a 1989 issue of Flagship, stating that he "found Takamo enjoyable for the most part, without being swept off my feet.