Marvel Snap is a digital collectible card game developed by Second Dinner and published by Nuverse for Android, iOS, and Windows.
The restrictions were later removed, and the developers have since announced that they would work with US company Skystone Games to bring publishing duties in-house.
[6][7] Designer Kent-Erik Hagman, and chief development officer Ben Brode compared the mechanic to the doubling cube of the traditional boardgame Backgammon.
[6][9][10] However, the doubling stakes adds extra gameplay depth through betting and bluffing, while the random effect of locations forces on-the-fly adaptation to a player’s original strategy.
[11][12][13] In Marvel Snap, players can obtain variants of some of their favorite cards through the in-game shop or season rewards.
Variants are alternate versions of a base card's artwork, and do not offer any gameplay advantages as they are purely cosmetic.
[14] Players can use an in-game currency to further upgrade a card’s cosmetics, which provides progression on a “collection level” reward track.
[16] Some of the more notable artists who have variants named after them include Rian Gonzales, Kim Jacinto, and Dan Hipp.
[17] The normal gameplay mode involves one-on-one matches where a player competes against a randomly selected human opponent.
The game mode also has a unique automatic Snap feature that doubles the stakes three times starting at the end of turn three.
[7] The game's beta release included Nexus event with loot boxes to acquire certain cards or in-game cosmetics, allowing players to gamble for new cards and skins with in-game currency or real money,[25] which sparked controversy among the player base[26] and was called out as predatory by video game journalists.
[9] The promotional trailer for the game features Samuel L. Jackson reprising his role as Nick Fury, returning to S.H.I.E.L.D.
[44] In a review, GamesRadar+ noted the game is angled towards "a generation of players too distracted to keep track of an overly complicated metagame," while praising its approachability and replay value.
[45] The Guardian praised the game's approachable nature in combination with its complexity due to the large variety of locations and cards.
[53] By 2023, Fortune noted that Marvel Snap had become the top rated digital collectible card game, beating both Yu-Gi-Oh!