Ad Astra is a closed-end, computer-moderated play-by-mail (PBM) game that was published by Superior Simulations.
[1] Ad Astra was a computer-moderated science fiction play-by-mail game, with a fixed deadline and a strategic focus.
[3] Players operated on a hex grid of 225 stars, manipulating various elements of gameplay to include various types of starships, ground defense units, and starbases.
[3] Conquest and expansion as well as diplomacy among players played key roles in Ad Astra.
"[2] Jim Townsend gave Ad Astra a positive review in the May–June 1987 issue of Paper Mayhem, stating, "I highly recommend Ad Astra to anyone who likes good, active space games at a very reasonable price",[a] while also noting that "the service is some of the best in the industry".