Buzz Lightyear of Star Command (video game)

Buzz Lightyear of Star Command is a platform/shooter video game developed by Traveller's Tales and published by Disney Interactive and Activision in 2000.

[18] The Dreamcast and PlayStation versions received "mixed or average reviews" according to Metacritic,[32][31] and were criticized for the camera perspective,[16][19][28] with GamePro writing that it "swoops around like a roller coaster gone mad".

[16][12] Some critics also believed that Buzz's dialogue was lacking the character's bravado and wit from the Toy Story films,[16][21] and others stated that the game would appeal primarily to younger children.

[23] Adam Cleveland of IGN praised the PlayStation version for its graphics and the inclusion of Bobcat Goldthwait as a voice actor, but he criticized the "forgettable" music.

[13] Official U.S. PlayStation Magazine considered the game a "muddy mix of platformer, shooter and arcade racer" that "doesn't quite work", largely due to the controls, particularly the lack of a lock-on aiming feature.

[28] Reviewing the Dreamcast version, Jon Thompson of AllGame found the game's concept to be repetitive, but stated that the sound and music were good.

Nix was disappointed by the inability to perform hoverboard tricks as in the home game console versions, and was critical of the controls, writing that Buzz moves too heavily.

Buzz Lightyear fighting the second villain of the game, Gravitina, who has a colored shield which indicates which weapon will be effective against them (Windows version).