Puggsy

Puggsy is a 1993 puzzle-platform game developed by Traveller's Tales and released by Psygnosis on the Mega Drive and Mega-CD consoles, as well as the Amiga home computer.

The gameplay is mostly a cross between a normal platform game, with the usual style of platformer enemies and a variety of means to kill them, and a puzzle game of sorts where Puggsy is often required to find objects, and either carry them to a specific location or somehow use them in order to complete levels.

Other objects are extremely varied, including shells, weights, matches, keys, balloons, cups, barrels, clue-giving chests, knives, and candles.

The Puggsy character originally appeared in an Amiga demo in 1990 named Puggs in Space, which was created and designed by Dionysus—a demogroup formed by Lee Carus, Alan McCarthy and Tim Wright.

Burton decided to create a Super Mario World-type game, but with puzzles being based on physical objects with different properties such as buoyancy, weight, friction and so on.

As Puggsy was deemed too complicated for novice players, the training levels were added late in development in response to the publisher's input.

[13] Reviewing the Mega-CD version, GamePro praised the controls, the graphics, the sound effects, the strong challenge, and the attention to detail, concluding that "Though veteran gamers will quickly tire of Puggsy, younger players will enjoy his island antics.

Wabbits World level, a reference to Wiz 'n' Liz