The goal is to complete different levels whilst playing as the film's protagonists Nemo, Marlin or Dory.
Whilst most levels are played in a left to right side-scrolling manner, the game also continues a number of minigames and other alternate.
The Game Boy Advance version consists of side-scrolling adventure/puzzle stages along with several minigames interspaced across its length.
On June 11, 2002, THQ announced that Traveller's Tales would be developing Finding Nemo titles for home consoles, to be released the same day as the animated film.
[7] Reviewing the console version of the game, GameSpot's Tim Tracy gave the game a 6.2 out of 10, whilst noting that it "does a fine job of re-creating the lighthearted story of the film", and "the controls and gameplay are very simple", it frequently veered into the territory of being frustrating, especially when one attempted to complete every objective.