Rascal (video game)

[3][4] The player takes control of a mischievous boy who travels through time to rescue his father, armed only with a "Bubble Gun".

He finds Chronon, the evil master of time, holding his father hostage with another of his dad's inventions called the "Bubble Gun".

Rascal chases the two through the timestream, from the medieval Castle Hackalott to the Aztec Temple at Chichimeca, to the lost city of Atlantis, to the Jolly Raider pirate ship and Dodgy City in the old West, traveling to each location's past and present forms and collecting the pieces of a Time Clock from both before fighting Chronon in each area's future.

In the game, the player assumes the role of Rascal armed with the Bubble Gun, in a mission through five worlds - Castle Hackalott (a medieval castle), Chichimeca Temple (an ancient Aztec temple), the aquatic city of Atlantis, The Jolly Raider (a pirate ship), and Dodgy City (a town in the Wild West).

Burton also claimed his involvement in the game was limited due to being preoccupied with Sonic R and that effectively made the publisher in charge.

"[b][20] Additionally criticizing the game for inconsistent camera angles and level design which is straightforward to the point of being dull, Dan Hsu of Electronic Gaming Monthly summed up, "Rascal combines poor camera work with horrible controls to give us one of the worst 3D platforming experiences yet.

[8] In Japan, the game was ported and published by Takara under the name of Bubble Gun Kid (バブルガンキッド) on March 18, 1999, almost a year after its U.S. release date.