Dawn of the Ancients is a closed-ended, computer moderated, play-by-mail (PBM) wargame.
Twelve players led major historical Mediterranean civilizations in a wargame with the purpose of achieving victory through conquest or status.
Gameplay occurred on a hex map comprising the Mediterranean Sea and surrounding lands.
[1] In the game, 12 players vied for control, each leading one of the nations as: "Egyptians, Phoenicians, Parthians, Trojans, Greeks, Macedonians, Romans, Carthaginians, Britons, Gauls, Persians, [and] Huns".
[3] Players are allocated a set number of points per turn to conduct actions toward these ends.
[1] Greg Tackett and Mike Scheid reviewed the game in a 1987 issue of Flagship.