In March 2008, GameShadow announced it had achieved over 1 million registered users, and had launched a new Gaming Network - a social community driven by the titles installed on gamers' PCs.
GameShadow was also partnered with many hardware and software developers including ATI Technologies, NVIDIA, Grisoft and Philips.
[3] These aim to identify the most innovative games of 2006, whether they come from major publishers or small development teams.
[4] Over 50 games were nominated, ranging from Sony's God of War and Atlus's Trauma center through to independent games like Darwinia, Weird Worlds: Return to Infinite Space, Samorost 2, and Rag Doll Kung Fu, to completely free games including Dad 'N Me, and Stickman Madness.
The Awards were sponsored by Microsoft Visual Studio, ATI Technologies, Moviestorm, Softwrap and Limelight Networks.