The game features an original plot in which the heroes of the Marvel Universe must join forces to defeat Doctor Doom and his Masters of Evil and foil their plans for global domination.
Raven Software developed and released it on PlayStation 2, Xbox and Xbox 360 on October 24, 2006, while additionally versions for PlayStation Portable (ported by Vicarious Visions) and Microsoft Windows (ported by Beenox) were also released on the same day, as well as a distinctly different Game Boy Advance version, developed by Barking Lizards Technologies.
Upon release, the game was met with largely positive reviews from critics, who praised its simple but entertaining gameplay, and its impressive selection of Marvel characters.
A sequel, Marvel: Ultimate Alliance 2, was developed for multiple platforms by Vicarious Visions, n-Space and Savage Entertainment and released in 2009.
Some of the costumes change the character's appearance to that of a different Marvel Universe, including Iron Man as War Machine, Thor as Beta Ray Bill, Spider-Woman as Spider-Girl and Julia Carpenter from Secret Wars, Ghost Rider as Phantom Rider, and Ms. Marvel as Sharon Ventura.
[6] As of December 2009, the DLC was removed from the Xbox LIVE Marketplace by Activision, meaning the only way to play as the downloadable characters was to purchase the Gold Edition or the Platinum Hits version.
[9] A number of custom characters (including Jean Grey, Psylocke, Scarlet Witch, War Machine, Vision, Dazzler, and Punisher) are available.
[11] Added features include online play, microphone support (voice chat), and online-recordable player statistics.
In August 2007, a Greatest Hits version was released which included a bonus DVD containing a making-of featurette.
Most notably, the basic gameplay takes the form of a 2D side-scrolling beat’em up game with minor RPG elements, such as the ability to alter the player characters' stats.
Along with the other heroes, they save the Helicarrier from the forces led by Scorpion, Bullseye, Winter Soldier, Radioactive Man, and Fin Fang Foom.
In the wake of the attack, Nick Fury is given permission to start a task force to confront the Masters of Evil and Iron Man allows them to use Stark Tower as their headquarters.
Agents and failed Super Soldier experiments to prevent the Omega Base from crashing into a dam and launching several gamma bombs.
With their mission successful, the heroes travel to Atlantis, where the inhabitants are being mind-controlled by Attuma, who has usurped Namor from his throne.
[15] With the help of nano-technology that enables them to breathe and move freely underwater, the heroes fight the mind-controlled Atlanteans, destroy the towers which are guarded by Warlord Krang and Byrrah, rescue Namor, and defeat Attuma and Tiger Shark.
Due to the involvement of mystical forces, Fury has the team relocated to the Sanctum Sanctorum, offered as a temporary headquarters by a grateful Doctor Strange, who they rescued in the Valley of Spirits.
Professor X tracks Nightcrawler to Castle Doom, but upon trying to transport the heroes there they are sent to Murderworld by a spell from Baron Mordo.
After defeating a mind-controlled Jean Grey, Rhino, and Shocker, the heroes battle a large mech, piloted by Arcade.
Then they fight the Wrecking Crew and undead soldiers unleashed by Hela to open Bifrost Bridge in order for reinforcements to arrive.
Uatu reveals that Doom's unrestricted use of Odin's power will eventually destroy the universe and that the only way to defeat him is to acquire a piece of the M'Kraan Crystal and steal the Muonic Inducer from Galactus (who is currently attacking the Skrull homeworld).
[19] The team is sent to the Shi'ar Empire where they fight Deathbird and the Imperial Guard in order to restore Lilandra Neramani to the throne and gain a portion of the M'Kraan Crystal.
Meanwhile, Doctor Doom conquers Earth, killing, corrupting and creating clones of many of the heroes who attempted but failed to stop him, such as Colossus and Cyclops.
Most versions of Ultimate Alliance were developed using Vicarious Visions' Alchemy engine,[22] which was purchased from the now-defunct Intrinsic Graphics in May 2003.
The standard edition of Ultimate Alliance was also released as a companion with Forza Motorsport 2 in specially marked Xbox 360 consoles in 2007.
[50] GameSpot's Ryan Davis applauded the Xbox 360's graphics, saying that it "features a lot of great lighting, particle, and bump-mapping effects absent from the other versions".
[60] Gamer 2.0 gave the game an 8.1/10, however, citing a large number of bonus missions and unlockables as incentive to play.
It was released in North America on September 15, 2009,[62][63] and follows closely the events of the Civil War storyline: an explosion in Stamford, Connecticut caused by a supervillain prompts a Superhuman Registration Act.