Mega Man (1995 video game)

The game was sublicensed by British publisher U.S. Gold from Japanese-based company and creator of Mega Man Capcom.

While the game was praised for its graphics and sound being similar to the NES titles upon which it was based, its gameplay was criticized for its excessive level of zoom and fast enemy movement that led to unfair difficulty.

1UP.com's Nadia Oxford elaborated, "Mega Man often has to fight with his enemies in such close quarters, he might as well hold their hands and try his luck at a friendship.

"[7] GameSpot contributors Christian Nutt and Justin Speer described it as "a decent, if somewhat sluggish, translation of the Mega Man series".

[4] Damien Butt from Retro Gamer, while giving it praise for its graphics, was more mixed towards its gameplay, criticizing its difficulty and the enemies moving too fast for the player.

[8] Robert Workman for GameZone believed the game deserved a second chance for re-release, praising it for its controls, visuals, and sound.

Mega Man in a boss fight against Toad Man